Click 'Run' to go.

**
Here we will see the basic commands within turtle graphics that aim and move the turtle.**
We will move the turtle

Slow
Medium
Fast

Click 'Run' to go.

Click 'Run' to go.

*
Here are our first three turtle commands:
*

** fd - Means 'forward'.** Follow this
command with an expression, usually a number. That
value represents how far the turtle should move forward.

Example: **fd 5**

The above command tells the turtle to move ** 5** units

** lt - Means 'left'.** Follow this
command with an expression, usually a number. That
value represents the number of degrees that the turtle should spin toward its
left.

Example: **lt 90**

The above tells the turtle to spin ** 90** degrees to its

** rt - Means 'right'.** Follow this
command with an expression, usually a number. That
value represents the number of degrees that the turtle should spin toward its
right.

Example: **rt 45**

The above tells the turtle to spin ** 45** degrees to its

Although it is not shown in this demo, turtle graphics systems usually have a
Be sure to understand that when the turtle across the (x, y) graph. It spins to the left or right in place. Therefore, we say it rotates without translating.
not move
Also, when the turtle the not change in which it is pointing. So, we say it translates without rotating.
directionCombinations of forward and backward movements along with turns to the left and right can be used to make the turtle draw both simple and complicated diagrams. |

*Here's what a flowchart for this turtle demo looks like:*

*An imaginary computer language might put things this way:*

fd(4); lt(90); fd(4); rt(90); fd(4);

*Suggested next article:*

These articles are related to this demo: